This is to avoid conflict with std::bind introduced in C++11wx
| if(!OpenStage2Complete) { // Do this stage only once. | if(!OpenStage2Complete) { // Do this stage only once. | ||||
| int result = // Bind our socket to the LocalAddress. | int result = // Bind our socket to the LocalAddress. | ||||
| bind( | |||||
| ::bind( | |||||
| Handle, | Handle, | ||||
| LocalAddress.getPtr_sockaddr(), | LocalAddress.getPtr_sockaddr(), | ||||
| LocalAddress.getAddressSize()); | LocalAddress.getAddressSize()); |